ue5视频课,涵盖材质案例、灯光、场景基本构图等_492.08GB
49216文件名称: ue5视频课,涵盖材质案例、灯光、场景基本构图等甜_共:492.08GB
文件总数量: 996条
压缩文件数量: 79条
压缩文件比: 7.93%
疑似加密文件: 0条(需要授权播放的文件)
文件创建时间:2023-08-30 01:38:44
目录:【第三周程序化地形/第三周案例及各类资源/课程资产/WorldCreator/LandscapeDemo/2D/Areas】
Blendmap_DefaultName_1.png
Heightmap_DefaultName_1.tif
Blendmap_DefaultName_0.png
Heightmap_DefaultName_0.tif
目录:【第三周程序化地形】
6.mp4
5.mp4
4.mp4
2.mp4
8.mp4
1.mp4
3.mp4
7.mp4
第三周作业提交要求(1).txt
9.mp4
目录:【森林场景/资源包/Europeanbeach/Intermediate/Config/CoalescedSourceConfigs】
GameUserSettings.ini
SourceControlSettings.ini
LocalizationServiceSettings.ini
UnrealInsightsSettings.ini
Crypto.ini
Encryption.ini
InternationalizationExport.ini
Engine.ini
TranslationPickerSettings.ini
目录:【第八周镜头后期/第八周案例及各类资源/ShotLesson_先看文件夹的文本/独立资源资产/对话动作】
DialogueAnims.zip
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Textures/Trunk/Trunk_02】
T_BlackAlder_Trunk_02_Albedo.uasset
T_BlackAlder_Trunk_02_Normal.uasset
T_BlackAlder_Trunk_02_Mask.uasset
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Textures/PivotPainter/Sapling】
T_BlackAlder_Sapling_05_XVector.uasset
T_BlackAlder_Sapling_04_XVector.uasset
T_BlackAlder_Sapling_03_XVector.uasset
T_BlackAlder_Sapling_02_XVector.uasset
T_BlackAlder_Sapling_01_PivotPos.uasset
T_BlackAlder_Sapling_03_PivotPos.uasset
T_BlackAlder_Sapling_02_PivotPos.uasset
T_BlackAlder_Sapling_06_PivotPos.uasset
T_BlackAlder_Sapling_04_PivotPos.uasset
T_BlackAlder_Sapling_05_PivotPos.uasset
T_BlackAlder_Sapling_06_XVector.uasset
T_BlackAlder_Sapling_01_XVector.uasset
目录:【第三周程序化地形/第三周直播素材/自定义岩石材质调整/RealisticLookingCliffandRockPack/Cliff_Rock_Pack01/Meshes/Medium_Rocks/Textures】
medium_rocks_moss_mask.uasset
medium_rocks_SP_BaseColor_Tint_color.uasset
medium_rocks_normal.uasset
目录:【第十周赛博朋克场景/第十周案例及各类资产/第十周银翼杀手场景内容_先看文档】
先看我!!!第十周内容说明.txt
BladeRunner2049.zip
目录:【第八周镜头后期/第八周案例及各类资源/ShotLesson_先看文件夹的文本/独立资源资产/虚幻4UE4AE86汽车演示场景】
LSW_Automotive.zip
目录:【第三周程序化地形/第三周直播素材/自定义岩石材质调整/RealisticLookingCliffandRockPack/Cliff_Rock_Pack01/Meshes/Cliffs】
cliff_02.uasset
split_cliff_01.uasset
split_cliff_02.uasset
cliff_01.uasset
目录:【第三周程序化地形/第三周案例及各类资源/课程资产】
baiduyunguangjia_cfg_A900527E-5BA6-4d22-8E96-E40D5C6EDF61.cfg
TreeLibrary.zip
目录:【第三周程序化地形/第三周直播素材/自定义岩石材质调整/RealisticLookingCliffandRockPack/Cliff_Rock_Pack01/Textures/Dummies】
grayscale_dummy.uasset
masks_dummy.uasset
ORMH.uasset
BC_dummy.uasset
NM_dummy.uasset
目录:【第三周程序化地形/第三周案例及各类资源/课程资产/WorldCreator/LandscapeDemo】
Project.wcp
preview.jpg
目录:【森林场景/资源包/Lost_CityUE5】
Lost_CityUE5.part22.rar
Lost_CityUE5.part23.rar
Lost_CityUE5.part20.rar
Lost_CityUE5.part05.rar
Lost_CityUE5.part11.rar
Lost_CityUE5.part24.rar
Lost_CityUE5.part09.rar
Lost_CityUE5.part04.rar
Lost_CityUE5.part07.rar
Lost_CityUE5.part16.rar
Lost_CityUE5.part21.rar
Lost_CityUE5.part06.rar
Lost_CityUE5.part17.rar
Lost_CityUE5.part02.rar
Lost_CityUE5.part08.rar
Lost_CityUE5.part01.rar
Lost_CityUE5.part19.rar
Lost_CityUE5.part18.rar
Lost_CityUE5.part15.rar
Lost_CityUE5.part12.rar
Lost_CityUE5.part13.rar
Lost_CityUE5.part03.rar
Lost_CityUE5.part25.rar
Lost_CityUE5.part10.rar
Lost_CityUE5.part14.rar
Lost_CityUE5.part26.rar
目录:【第五周材质】
第六集材质案例偏移的用法.mp4
第八集材质案例顶点着色完整版.mp4
第三集基础材质节点讲解-图像蒙版运算.mp4
第一集基础材质节点讲解-基础运算.mp4
第五集材质案例法线原理与用途.mp4
第七集案例制作顶点绘制.mp4
第二集基础材质节点讲解-空间与纹素.mp4
第四集基础材质节点讲解-深度、向量、后期.mp4.mp4
目录:【森林场景/资源包/Europeanbeach/Content/MSPresets/MS_Foliage_Material/MaterialFunctions/Textures】
T_WindNoise.uasset
目录:【森林场景/资源包/Europeanbeach/Content/MSPresets/MS_Foliage_Material/GlobalFoliageActor/Geometry】
Icon_Arrow.uasset
Icon_Base.uasset
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Textures/TwoSided/Winter】
T_BlackAlder_TwoSided_Winter_Mask.uasset
T_BlackAlder_TwoSided_Winter_Albedo.uasset
T_BlackAlder_TwoSided_Winter_Normal.uasset
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Textures/TwoSided/Summer】
T_BlackAlder_TwoSided_Summer_Mask.uasset
T_BlackAlder_TwoSided_Summer_Albedo.uasset
T_BlackAlder_TwoSided_Summer_Normal.uasset
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Materials/PivotPainter/Sapling】
MI_BlackAlder_Sapling_05.uasset
MI_BlackAlder_Sapling_04.uasset
MI_BlackAlder_Sapling_01.uasset
MI_BlackAlder_Sapling_03.uasset
MI_BlackAlder_Sapling_02.uasset
MI_BlackAlder_Sapling_06.uasset
目录:【第十周赛博朋克场景/第十周案例及各类资产/第十周银翼杀手场景内容_先看文档/其他教学资源】
赛博朋克.pur
LUT_TZ.psd
_155746.mp4
LUT_TZ.png
RainFlipbook_N.TGA
银翼杀手2049场景.xmind
目录:【森林场景/资源包/Europeanbeach/Saved/Config/CrashReportClient/UECC-Windows-60F0DA2745B02F9E429E12A68A1DC044】
CrashReportClient.ini
目录:【森林场景/资源包/Europeanbeach/Saved/Config/WorldState】
.json
目录:【森林场景/资源包/Europeanbeach/Saved/Config/WindowsEditor】
Editor.ini
TraceDataFilters.ini
Scalability.ini
GameUserSettings.ini
RuntimeOptions.ini
Paper2D.ini
Compat.ini
DeviceProfiles.ini
Input.ini
EditorScriptingUtilities.ini
Engine.ini
ControlRig.ini
Synthesis.ini
HairStrands.ini
FullBodyIK.ini
Lightmass.ini
Hardware.ini
EditorPerProjectUserSettings.ini
VariantManagerContent.ini
Niagara.ini
Game.ini
目录:【森林场景/资源包/Europeanbeach/Content/MSPresets/MS_Foliage_Material/MaterialParameterCollection】
MPC_GlobalFoliageActor.uasset
目录:【第九周室内废墟场景案例】
第四集一楼车库墙面破碎制作实录.mp4
先看我!第九周内容说明.txt
第十集灯光后期以及sequence摄像机动画.mp4
第三集uv工具置换效果以及破碎效果制作.mp4
第六集一楼道具细节放置实录.mp4
第十一集sequence动作动画演示.mp4
第一集ue建模工具白盒搭建.mp4
第二集模块化墙面制作与基础墙面搭建.mp4
第九集废墟室内场景基本光照调整实录讲解.mp4
第七集二楼废墟场景实录讲解(上).mp4
作业点评.mp4
第八集二楼废墟场景实录讲解(下).mp4
第五集楼梯间以及一楼场景搭建细节实录.mp4
目录:【第三周程序化地形/第三周案例及各类资源/课程资产/WorldCreator/export】
LandscapeDetailArea_NewLayer0_030.png
MaskStar.png
LandscapeDetailArea_NewLayer0_040.png
Mountain2.obj
LandscapeDetailArea_NewLayer0_020.png
heightmap2_NRM.tga
heightmap.raw
LandscapeDetailArea_NewLayer0_010.png
Mountain.obj
LandscapeDetailArea_NewLayer0_050.png
height2map.raw
目录:【第六周材质案例】
第三集材质案例水(一).mp4
第八集材质案例虚拟空间.mp4
第七集材质案例简单视差运用.mp4
第二集材质案例UV控制下.mp4
第一集材质案例UV控制上.mp4
直播案例.mp4
第六集材质案例水(四).mp4
第四集材质案例水(二).mp4
第五集材质案例水(三).mp4
目录:【森林场景/资源包/Europeanbeach/Saved/Config/CrashReportClient/UECC-Windows-88AE78EF44513AF0BF1A0684C63034C8】
CrashReportClient.ini
目录:【森林场景/资源包/Europeanbeach/Saved/Crashes/UECC-Windows-8147360B4BFD39A48D4DDC9CD4DAC143_0001】
UEMinidump.dmp
CrashReportClient.ini
CrashContext.runtime-xml
Resource5.log
目录:【森林场景/资源包/NiagaraEffects06/NiagaraEc10c017abb80V1/data/Content/Niagara_Effects06/Effects】
P_Tentacle01.uasset
P_Bubbles01.uasset
P_Plexus01.uasset
P_Portal01.uasset
P_Lightning_Beam01.uasset
P_PAR_FX01.uasset
P_Eggs_Burst01.uasset
P_Projectile01.uasset
P_Birds_Flock01.uasset
P_Insects_Flock01.uasset
P_Fog01.uasset
P_Ground_Effect01.uasset
P_Magical_Cards01.uasset
P_PAR_FX02.uasset
P_Fish_Flock01.uasset
P_Snow01.uasset
目录:【森林场景/资源包/Europeanbeach/Content/MSPresets/MS_Foliage_Material/GlobalFoliageActor】
BP_GlobalFoliageActor.uasset
目录:【森林场景/资源包/Europeanbeach/Content/MSPresets/MS_Foliage_Material/MaterialFunctions/Impostor】
VirtualPlaneCoordinates_Imposter.uasset
FrameBlendWeights_TextureObject.uasset
ImposterFrameTransform_Setup.uasset
ImpostorGridToVector.uasset
Impostor_ThreeFrameBlend.uasset
ImpostorInfo.uasset
ImposterFrameTransform.uasset
CameraDirectionVector.uasset
TriangleInterpolator.uasset
ImposterSpriteProjection.uasset
HemiOctahedronToUnitVector.uasset
FrameBlendWeights.uasset
ObjectScale.uasset
UnitVectorToHemiOctahedra.uasset
目录:【森林场景/资源包/Europeanbeach/Intermediate/ShaderAutogen/PCD3D_SM5】
AutogenShaderHeaders.ush
目录:【森林场景/资源包/Europeanbeach/Saved/webcache_4147/CodeCache/js/index-dir】
the-real-index
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Textures/PivotPainter/Forest】
T_BlackAlder_Forest_03_XVector.uasset
T_BlackAlder_Forest_09_XVector.uasset
T_BlackAlder_Forest_01_PivotPos.uasset
T_BlackAlder_Forest_05_PivotPos.uasset
T_BlackAlder_Forest_04_XVector.uasset
T_BlackAlder_Forest_07_PivotPos.uasset
T_BlackAlder_Forest_07_XVector.uasset
T_BlackAlder_Forest_06_PivotPos.uasset
T_BlackAlder_Forest_06_XVector.uasset
T_BlackAlder_Forest_04_PivotPos.uasset
T_BlackAlder_Forest_05_XVector.uasset
T_BlackAlder_Forest_08_PivotPos.uasset
T_BlackAlder_Forest_03_PivotPos.uasset
T_BlackAlder_Forest_09_PivotPos.uasset
T_BlackAlder_Forest_01_XVector.uasset
T_BlackAlder_Forest_02_PivotPos.uasset
T_BlackAlder_Forest_02_XVector.uasset
T_BlackAlder_Forest_08_XVector.uasset
目录:【第三周程序化地形/第三周直播素材/片雾材质】
UV控制器.txt
S)H)5(AY87[(
目录:【森林场景/资源包/NiagaraEffects06/NiagaraEc10c017abb80V1/data/Content/Niagara_Effects06/Textures】
T_Snow_Mask01.uasset
T_Rock01_N.uasset
T_Mask01.uasset
T_Gredient01.uasset
T_Flash02.uasset
T_Concrete_Tiles_N.uasset
T_Splash01.uasset
T_Egg_mask01.uasset
T_Card_Mask01.uasset
T_SwipeTrail01.uasset
T_Water02_N.uasset
T_Scratch01.uasset
T_Flash03.uasset
T_Water01_N.uasset
T_Concrete_Tiles_D.uasset
T_lense_Flare01.uasset
t_noise01.uasset
T_Flash01.uasset
T_Fish01.uasset
T_SnowFlake01.uasset
T_Smoke_Tiled_D.uasset
T_FLow01.uasset
T_Debris01.uasset
T_Noise_Blur01.uasset
T_Aura01.uasset
T_Card01.uasset
T_Wall01.uasset
T_Chunks.uasset
T_Wall01_N.uasset
T_Egg01.uasset
t_smoke02.uasset
T_Card01_N.uasset
T_Splatter01_N.uasset
T_bird01.uasset
t_shockwave01.uasset
T_Smoke_SubUV.uasset
T_Magical_Array01.uasset
T_Rock01.uasset
T_yolk_mask.uasset
T_Splatter01.uasset
t_smoke01.uasset
T_noise_vector01.uasset
T_Splatter02.uasset
t_smoke_subUV_4x4_01.uasset
T_Trails01.uasset
T_Splatter02_N.uasset
T_Splash01_Pos.uasset
T_Fish01_N.uasset
T_Egg01_N.uasset
T_Weapon_mask01.uasset
T_Snow01.uasset
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Geometry/PivotPainter】
SM_BlackAlder_Sapling_01_PP.uasset
SM_BlackAlder_Forest_01_PP.uasset
SM_BlackAlder_Field_01_PP.uasset
SM_BlackAlder_Forest_07_PP.uasset
SM_BlackAlder_Seedling_01_PP.uasset
SM_BlackAlder_Sapling_06_PP.uasset
SM_BlackAlder_Field_03_PP.uasset
SM_BlackAlder_Forest_02_PP.uasset
SM_BlackAlder_Forest_08_PP.uasset
SM_BlackAlder_Field_04_PP.uasset
SM_BlackAlder_Forest_03_PP.uasset
SM_BlackAlder_Forest_09_PP.uasset
SM_BlackAlder_Forest_04_PP.uasset
SM_BlackAlder_Field_02_PP.uasset
SM_BlackAlder_Forest_06_PP.uasset
SM_BlackAlder_Field_05_PP.uasset
SM_BlackAlder_Sapling_03_PP.uasset
SM_BlackAlder_Sapling_04_PP.uasset
SM_BlackAlder_Sapling_05_PP.uasset
SM_BlackAlder_Forest_05_PP.uasset
SM_BlackAlder_Sapling_02_PP.uasset
SM_BlackAlder_Seedling_02_PP.uasset
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Materials/PivotPainter/Seedling】
MI_BlackAlder_Seedling_01.uasset
MI_BlackAlder_Seedling_02.uasset
目录:【第十周赛博朋克场景/第十周案例及各类资产/第十周银翼杀手场景内容_先看文档/独立资源】
下载或解压前先看我.txt
HighCity.zip
CyberPunkMegapack.zip
CyberpunkCity.zip
cyberpunk.zip
CyberpunkStreet.zip
CyberPunk_Assets.zip
NeonCityCompletePack.zip
kitbashPanoramaCity.zip
目录:【第九周室内废墟场景案例/第九周案例及各类资产/IndoorLessonResource先看文档、/工程】
Indoor.z01
Indoor.zip
目录:【森林场景/资源包/Europeanbeach/Content/BlackAlder/Materials/Impostor】
MI_Impostor_Field_04.uasset
MI_Impostor_Field_03.uasset
MI_Impostor_Field_02.uasset
MI_Impostor_Forest_03.uasset
MI_Impostor_Forest_04.uasset
MI_Impostor_Forest_01.uasset
MI_Impostor_Forest_06.uasset
MI_Impostor_Field_01.uasset
MAI_Impostor_BlackAlder.uasset
MI_Impostor_Field_05.uasset
MI_Impostor_Forest_02.uasset
MI_Impostor_Forest_05.uasset
目录:【第三周程序化地形/第三周直播素材/自定义岩石材质调整/RealisticLookingCliffandRockPack/Cliff_Rock_Pack01/Meshes/Medium_Rocks】
rock_03.uasset
rock_01.uasset
rock_02.uasset
目录:【第五周材质/第五周案例及各类资源/课堂材质(将文件直接复制到虚幻文件夹中)】
MF_offset.uasset
MP_blur.uasset
normal_Inst.uasset
MP_outline.uasset
M_curvature.uasset
MI_vertex_color_final.uasset
M_normal.uasset
base_algorithm.uasset
M_vertex_color.uasset
M_vertex_color_final.uasset
M_dynamictonormal.uasset
M_normal_Inst.uasset
目录:【森林场景/资源包/Europeanbeach/Saved/webcache_4147/CodeCache/js】
index
目录:【森林场景/资源包/Europeanbeach/Saved/webcache_4147/Cache】
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